Combining Geometry, Topology and Semantics for Generic Building Description and Simulations

S. Horna, G. Damiand, A. Diakité, Daniel Méneveaux
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引用次数: 3

Abstract

2D and 3D virtual architectural models are the common ground of many studies, including environmental protection, energy saving, or human well-being. Building or urban environment simulations concern for instance heat transfer, lighting, and acoustics, each of them requiring physical parameters additionally to the geometric representation. Furthermore, geometry does not generally comply straightforwardly with physical parameters and users are forced to manually adapt the models before simulation. This paper proposes an overview of modeling and simulation studies that make use of topological representations, and discusses the advantages of a topological representation for various types of applications. Such a representation can be used not only to maintain the 3D model global coherence, but also to automatically retrieve walls, doors, or room volumes for instance. Based on the existing model of generalized maps, this paper also illustrates some examples of structure traversal that can be used for providing the users with adequate simulation data.
结合几何、拓扑和语义的通用建筑描述和模拟
二维和三维虚拟建筑模型是许多研究的共同基础,包括环境保护、节能或人类福祉。建筑或城市环境模拟涉及例如传热,照明和声学,它们每个都需要物理参数除了几何表示。此外,几何形状通常不直接符合物理参数,用户在模拟之前被迫手动调整模型。本文概述了利用拓扑表示的建模和仿真研究,并讨论了拓扑表示在各种类型应用中的优势。这种表示不仅可以用于保持3D模型的全局一致性,还可以用于自动检索墙壁、门或房间体积。在现有的广义地图模型的基础上,给出了一些结构遍历的实例,为用户提供了充分的仿真数据。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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