Game theoretic modeling of cooperation among service providers in mobile cloud computing environments

D. Niyato, Ping Wang, E. Hossain, W. Saad, Zhu Han
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引用次数: 61

Abstract

Mobile cloud computing aims at improving the performance of mobile applications and to enhance the resource utilization of service providers. In this paper, we consider a mobile cloud computing environment in which the service providers can form a coalition to create a resource pool to support the mobile applications. First, an admission control mechanism is used to provide services of mobile applications to the users given the available long-term reserved resources in a pool. An optimization formulation is introduced to obtain the optimal decision of admission control. Then, for a given coalition of service providers, the revenue obtained from utilizing the resource pool has to be shared among the service providers. A coalitional game model is developed for sharing the revenue. In addition, since the service providers can decide on short-term capacity expansion of the resource pool, a game model is introduced to obtain the optimal strategies of service providers on capacity expansion such that their profits are maximized.
移动云计算环境下服务提供商合作的博弈论建模
移动云计算旨在提高移动应用程序的性能,提高服务提供商的资源利用率。在本文中,我们考虑了一个移动云计算环境,在这个环境中,服务提供商可以组成一个联盟来创建一个资源池来支持移动应用程序。首先,采用一种准入控制机制,在给定池中可用的长期预留资源的情况下,向用户提供移动应用的服务。引入了一种优化公式,以获得接纳控制的最优决策。然后,对于给定的服务提供者联盟,从利用资源池获得的收入必须在服务提供者之间共享。建立了收益共享的联盟博弈模型。此外,由于服务提供商可以对资源池的短期容量扩张进行决策,因此引入了博弈模型,以获得服务提供商利润最大化的最优容量扩张策略。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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