An implementation system for designing computer-based experiments

ACM '71 Pub Date : 1900-01-01 DOI:10.1145/800184.810480
R. Meeker, G. Shure, A. Cooperband
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引用次数: 3

Abstract

LIS (Laboratory Implementation System) is a system for implementing experimental research designs in a computer-based behavioral science laboratory. The system is designed to support investigators in all phases of experiment development, from the initial conception, through prototype development, to data-gathering experimentation; the system design emphasis is on providing a rapid transition from initial specification to a prototype version that can be operationally reviewed and easily modified. LIS, as it currently operates, is a man-machine system which utilizes an “interaction machine,” an incremental assembler, and a pseudo-compiler. Interaction programs, compiled from an investigator's natural language description of his experiment, are in the form of transition matricies, which, when interpreted, produce an operational version of the experiment. The components of the system are described. Applications to design implementation, in areas other than behavioral science experimentation, are suggested.
基于计算机的实验设计实现系统
LIS (Laboratory Implementation System)是一个用于在基于计算机的行为科学实验室中实施实验研究设计的系统。该系统旨在支持研究人员在实验发展的所有阶段,从最初的概念,通过原型开发,到数据收集实验;系统设计的重点是提供从初始规格到原型版本的快速过渡,该原型版本可以进行操作审查并易于修改。LIS目前的运行方式是一个人机系统,它利用了一个“交互机器”、一个增量汇编器和一个伪编译器。交互程序,从研究者对他的实验的自然语言描述中编译而成,以转换矩阵的形式,当被解释时,产生一个操作版本的实验。介绍了系统的组成。建议在行为科学实验以外的领域应用于设计实现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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