LA-DECK: a card-based learning analytics co-design tool

C. G. Prieto-Alvarez, Roberto Martínez Maldonado, S. B. Shum
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引用次数: 31

Abstract

Human-centred software design gives all stakeholders an active voice in the design of the systems that they are expected to use. However, this is not yet commonplace in Learning Analytics (LA). Co-design techniques from other domains therefore have much to o ff er to LA, in principle, but there are few detailed accounts of exactly how such sessions unfold. Th is paper presents the rationale driving a card-based co-design tool speci fi cally tuned for LA, called LA-DECK. In the context of a pilot study with students, educators, LA researchers and developers, we provide qualitative and quantitative accounts of how participants used the cards. Using three different forms of analysis (transcript-centric design vignettes, card-graphs and time-on-topic), we characterise in what ways the sessions were “participatory” in nature, and argue that the cards succeeded in playing very similar roles to those documented in the literature on successful card-based design tools.
一个基于卡片的学习分析协同设计工具
以人为本的软件设计使所有利益相关者在设计他们期望使用的系统时都有积极的发言权。然而,这在学习分析(LA)中还不常见。因此,原则上,来自其他领域的协同设计技术可以为LA提供很多帮助,但很少有关于这些会议如何展开的详细描述。本文介绍了驱动专门为LA调整的基于卡的协同设计工具的基本原理,称为LA- deck。在学生、教育工作者、洛杉矶研究人员和开发人员的试点研究背景下,我们提供了参与者如何使用卡片的定性和定量描述。通过三种不同的分析形式(以文本为中心的设计小插图、卡片图和主题时间),我们描述了会议本质上的“参与性”,并认为卡片成功地扮演了与成功的基于卡片的设计工具文献中记录的角色非常相似的角色。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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