Gait Synthesis for Legged Underwater Vehicles

A. German, M. Jenkin
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引用次数: 15

Abstract

Legged autonomous vehicles move by executing patterns of leg-joint angles known as gaits. Synthesizing gaits by hand is a complex and time-consuming task which becomes even more challenging when the vehicle operates underwater. When operating underwater any motion of the limbs applies forces to the vehicle. Underwater gaits must therefore be constructed to mitigate these unwanted forces while meeting the desired gait properties. This paper presents an automatic gait synthesis system for underwater legged vehicles. The system utilizes a simulated annealing engine coupled with a black box hydrodynamic vehicle model to synthesize the desired gait. The resulting system is used to synthesize gaits for a simulated version of the AQUA amphibious hexapod although it is general enough to be applied to other legged vehicles.
足式水下航行器的步态合成
有腿的自动驾驶汽车通过执行被称为步态的腿部关节角度模式来移动。人工合成步态是一项复杂而耗时的任务,当车辆在水下运行时,这一任务变得更具挑战性。在水下操作时,四肢的任何运动都会对载具施加力。因此,必须构建水下步态以减轻这些不必要的力,同时满足所需的步态特性。提出了一种水下机器人步态自动合成系统。该系统利用模拟退火引擎和黑箱流体动力模型来合成所需的步态。最终的系统被用来合成模拟版的AQUA两栖六足机器人的步态,尽管它足够通用,可以应用于其他有腿的车辆。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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