Realization of Virtual Scene Multiuser's Connection Technology on LAN

Wang Deyong
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Abstract

Distributed network of network communication raised new demands: first, how to collect each computer to accurate real-time data to the entire network all the computers for their monitoring, secondly, how the historical data to the whole Each computer network to ensure a consistent whole network data, In addition, how will a computer control command issued to the implementation of the right machine, and control records to the whole network of other computers. This paper designs and implements a virtual scene in the distributed network multiplayer system, an online multi-user virtual environment to achieve the mutual information between the data and send and receive and transmit.
局域网虚拟场景多用户连接技术的实现
分布式网络对网络通信提出了新的要求:第一,如何将每台计算机采集到的准确的实时数据传送到全网所有计算机上对其进行监控;第二,如何将历史数据传送到全网每台计算机上以保证全网数据的一致;另外,如何将一台计算机发出的控制命令执行到正确的机器上,并将控制记录传送到全网的其他计算机上。本文设计并实现了一个分布式网络多人虚拟场景系统,一个在线多用户虚拟环境,实现了数据之间的相互信息发送和接收传输。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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