An evaluation of three methods for visualizing uncertainty in architecture and archaeology

S. Houde, S. Bonde, D. Laidlaw
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引用次数: 3

Abstract

This project explores the representation of uncertainty in visualizations for archaeological research and provides insights obtained from user feedback. Our 3D models brought together information from standing architecture and excavated remains, surveyed plans, ground penetrating radar (GPR) data from the Carthusian monastery of Bourgfontaine in northern France. We also included information from comparative Carthusian sites and a bird's eye representation of the site in an early modern painting. Each source was assigned a certainty value which was then mapped to a color or texture for the model. Certainty values between one and zero were assigned by one subject matter expert and should be considered qualitative. Students and faculty from the fields of architectural history and archaeology at two institutions interacted with the models and answered a short survey with four questions about each. We discovered equal preference for color and transparency and a strong dislike for the texture model. Discoveries during model building also led to changes of the excavation plans for summer 2015.
对建筑和考古学中不确定性可视化的三种方法的评价
该项目探索了考古研究可视化中不确定性的表现,并提供了从用户反馈中获得的见解。我们的3D模型汇集了来自站立建筑和挖掘遗骸的信息,调查平面图,以及来自法国北部勃艮丹县卡尔萨斯修道院的探地雷达(GPR)数据。我们还纳入了来自比较卡尔萨斯遗址的信息,以及早期现代绘画中该遗址的鸟瞰图。每个源被分配一个确定性值,然后映射到模型的颜色或纹理。确定性值介于1和0之间是由一位主题专家指定的,应该被认为是定性的。来自两个机构建筑史和考古学领域的学生和教师与模型互动,并回答了关于每个模型的四个问题的简短调查。我们发现用户对颜色和透明度的偏好是一样的,而对纹理模型的厌恶是一样的。模型制作过程中的发现也导致了2015年夏季挖掘计划的改变。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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