Mission HydroSci

J. Laffey, T. Sadler, S. Goggins, Joe Griffin, Ryan Nicholas Babiuch
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引用次数: 1

Abstract

Distance Learning through game-based 3D virtual learning environments has promise for helping rural and other communities that have become increasingly dependent upon online learning to meet the Next Generation Science Standards. The team developing Mission HydroSci (MHS) envisions a learning product that integrates a game-based 3D VLE with a learning progressions approach to curriculum and innovative methods for teacher support and learning analytics. MHS uses an eight level game which at each level immerses students in a simulation environment for learning about water systems and then requires the student to put that knowledge into practice in a context of developing their competencies for scientific argumentation. This chapter describes the vision for MHS at the beginning of the development process funded by a grant award from the Investing in Innovation (i3) Fund of the U.S. Department of Education.
任务HydroSci
通过基于游戏的3D虚拟学习环境进行远程学习有望帮助越来越依赖在线学习的农村和其他社区达到下一代科学标准。开发Mission HydroSci (MHS)的团队设想了一种学习产品,该产品将基于游戏的3D VLE与课程的学习进展方法以及教师支持和学习分析的创新方法相结合。MHS使用了一个八个级别的游戏,每个级别都让学生沉浸在模拟环境中学习水系统,然后要求学生在发展科学论证能力的背景下将这些知识付诸实践。本章描述了MHS在美国教育部投资创新(i3)基金资助的发展过程初期的愿景。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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