Visual contextual awareness in wearable computing

Thad Starner, B. Schiele, A. Pentland
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引用次数: 172

Abstract

Small, body-mounted video cameras enable a different style of wearable computing interface. As processing power increases, a wearable computer can spend more time observing its user to provide serendipitous information, manage interruptions and tasks, and predict future needs without being directly commanded by the user. This paper introduces an assistant for playing the real-space game Patrol. This assistant tracks the wearer's location and current task through computer vision techniques and without off-body infrastructure. In addition, this paper continues augmented reality research, started in 1995, for binding virtual data to physical locations.
可穿戴计算中的视觉上下文感知
小型的、安装在身体上的摄像机使一种不同风格的可穿戴计算界面成为可能。随着处理能力的提高,可穿戴计算机可以花更多的时间观察用户,以提供偶然的信息,管理中断和任务,并预测未来的需求,而无需用户直接命令。介绍了一种用于玩现实空间游戏《巡逻》的助手。该助手通过计算机视觉技术跟踪佩戴者的位置和当前任务,而不需要体外基础设施。此外,本文继续1995年开始的增强现实研究,将虚拟数据绑定到物理位置。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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