{"title":"Qos support for distributed multimedia communications","authors":"F. Garcia, D. Hutchison, A. Mauthe, N. Yeadon","doi":"10.1109/ICDP.1996.864221","DOIUrl":null,"url":null,"abstract":"The nature of distributed multimedia applications is such that they require multipeer communication support mechanisms. Multimedia traffic needs to be delivered to end-systems, networks and end-users in a form that they can handle while satisfying the constraints imposed by the multimedia application. Quality of Service (QoS) mechanisms are required that can ensure full quality media playout at high-performance workstations while at the same time providing appropriately filtered lower quality media for playout at low-end systems. Existing multicast support mechanisms are deficient for this purpose, in a heterogeneous environment, because they work on a lowest common denominator premise where the quality provided depends on the least capable link or node involved in the multicast session. In this paper we discuss a QoS model to provide receiver-dependent QoS based on filtering techniques, and we present initial experimental results.","PeriodicalId":127207,"journal":{"name":"Proceedings of IFIP/IEEE International Conference on Distributed Platforms","volume":"74 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"30","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of IFIP/IEEE International Conference on Distributed Platforms","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICDP.1996.864221","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 30
Abstract
The nature of distributed multimedia applications is such that they require multipeer communication support mechanisms. Multimedia traffic needs to be delivered to end-systems, networks and end-users in a form that they can handle while satisfying the constraints imposed by the multimedia application. Quality of Service (QoS) mechanisms are required that can ensure full quality media playout at high-performance workstations while at the same time providing appropriately filtered lower quality media for playout at low-end systems. Existing multicast support mechanisms are deficient for this purpose, in a heterogeneous environment, because they work on a lowest common denominator premise where the quality provided depends on the least capable link or node involved in the multicast session. In this paper we discuss a QoS model to provide receiver-dependent QoS based on filtering techniques, and we present initial experimental results.