Real-time 3D mapping of rough terrain: A field report from Disaster City

J. Pellenz, D. Lang, F. Neuhaus, D. Paulus
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引用次数: 34

Abstract

Mobile systems for mapping and terrain classification are often tested on datasets of intact environments only. The behavior of the algorithms in unstructured environments is mostly unknown. In safety, security and rescue environments, the robots have to handle much rougher terrain. Therefore, there is a need for 3D test data that also contains disaster scenarios. During the Response Robot Evaluation Exercise in March 2010 in Disaster City, College Station, Texas (USA), a comprehensive dataset was recorded containing the data of a 3D laser range finder, a GPS receiver, an IMU and a color camera. We tested our algorithms (for terrain classification and 3D mapping) with the dataset, and will make the data available to give other researchers the chance to do the same. We believe that this captured data of this well known location provides a valuable dataset for the USAR robotics community, increasing chances of getting more comparable results.
粗糙地形的实时三维绘图:来自灾难城市的现场报告
用于绘图和地形分类的移动系统通常只在完整环境的数据集上进行测试。算法在非结构化环境中的行为大多是未知的。在安全、安保和救援环境中,机器人必须处理更崎岖的地形。因此,需要包含灾难场景的3D测试数据。2010年3月,在美国德克萨斯州大学城灾难城进行的响应机器人评估演习中,记录了一个综合数据集,其中包含3D激光测距仪、GPS接收器、IMU和彩色摄像机的数据。我们用数据集测试了我们的算法(用于地形分类和3D映射),并将这些数据提供给其他研究人员做同样的事情的机会。我们相信,这个众所周知的位置的捕获数据为USAR机器人社区提供了一个有价值的数据集,增加了获得更多可比结果的机会。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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