iVR for the geosciences

Jiayan Zhao, P. LaFemina, J. O. Wallgrün, D. Oprean, A. Klippel
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引用次数: 12

Abstract

Field trips are an essential part in many disciplines taught in K12 STEM (Science, Technology, Engineering, and Math) education inside and outside the US such as geography, geosciences, and architecture. Field trips foster embodied experiences of places where students can be situated into an informal learning environment. However, field trips are underutilized due to numerous constraints, a situation that current mass development in immersive technologies promises to eliminate. This paper presents an educational project that aims at creating and empirically evaluating virtual reality (VR) experiences for the geosciences: an interactive volcano experience based on LiDAR (Light Detection And Ranging) and image data of Iceland's Thrihnukar volcano. This work-in-progress prototype addresses the lack of content and tools for immersive virtual reality (iVR) in geoscientific education and research and how to make it easier to integrate iVR into classroom experiences. It makes use of environmentally sensed data such that interaction and linked content can be integrated into a single experience. We discuss our workflows as well as methods and authoring tools for iVR analysis and creation of virtual educational experiences. These methods and tools aim to enhance the utility of geospatial data from repositories such as OpenTopography.org through unlocking treasure-troves of geospatial data for VR applications. Their enhanced accessibility in education and research for the geosciences and beyond will benefit geoscientists and educators who cannot be expected to be VR and 3D application experts.
地球科学的iVR
实地考察是美国国内外K12 STEM(科学、技术、工程和数学)教育中许多学科的重要组成部分,如地理、地球科学和建筑。实地考察可以培养学生在非正式学习环境中的具体体验。然而,由于诸多限制,实地考察尚未得到充分利用,而当前沉浸式技术的大规模发展有望消除这种情况。本文介绍了一个旨在为地球科学创建和经验评估虚拟现实(VR)体验的教育项目:基于激光雷达(光探测和测距)和冰岛Thrihnukar火山图像数据的交互式火山体验。这个正在开发中的原型解决了地球科学教育和研究中沉浸式虚拟现实(iVR)缺乏内容和工具的问题,以及如何更容易地将iVR整合到课堂体验中。它利用环境感知数据,使交互和链接的内容可以集成到一个单一的体验。我们讨论了我们的工作流程,以及iVR分析和创建虚拟教育体验的方法和创作工具。这些方法和工具旨在通过解锁VR应用程序的地理空间数据宝库,增强来自OpenTopography.org等存储库的地理空间数据的效用。它们在地球科学及其他领域的教育和研究方面的可及性增强,将使不能成为VR和3D应用专家的地球科学家和教育工作者受益。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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