Immersive previz: VR authoring for film previsualisation

Quentin Galvane, I-Sheng Lin, M. Christie, Tsai-Yen Li
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引用次数: 3

Abstract

Creatives in animated and real movie productions have been exploring new modalities to visually design filmic sequences before realizing them in studios, through techniques like hand-drawn storyboards, physical mockups or more recently virtual 3D environments. A central issue in using virtual 3D environments is the complexity of content creation tools for non technical film creatives. To overcome this issue, we present One Man Movie, a VR authoring system which enables the crafting of filmic sequences with no prior knowledge in 3D animation. The system is designed to reflect the traditional creative process in film pre-production through stages like (i) scene layout (ii) animation of characters, (iii) placement and control of cameras and (iv) montage of the filmic sequence, while enabling a fully novel and seamless back-and-forth between all stages of the process thanks to real-time engines. This research tool has been designed and evaluated with students and experts from film schools, and should therefore raise a significant interest among Siggraph participants.
沉浸式预览:电影预览的VR创作
动画和真实电影制作的创意人员一直在探索新的模式,在工作室实现之前,通过手绘故事板,物理模型或最近的虚拟3D环境等技术来视觉设计电影序列。使用虚拟3D环境的一个核心问题是,对于非技术电影创作者来说,内容创作工具的复杂性。为了克服这个问题,我们提出了一个人电影,一个虚拟现实创作系统,使电影序列的制作没有3D动画的先验知识。该系统旨在通过(i)场景布局(ii)角色动画,(iii)摄像机的放置和控制以及(iv)电影序列的蒙太奇等阶段反映电影前期制作中的传统创作过程,同时由于实时引擎,在过程的所有阶段之间实现完全新颖和无缝的来回切换。这个研究工具是由电影学院的学生和专家设计和评估的,因此应该会引起Siggraph参与者的极大兴趣。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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