A metric algorithm based on three elements of texture visual feature

Zhao Ying, X. Mei, Sun Yu
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引用次数: 1

Abstract

In order to construct a reference model to recognize image texture, a combining method based on three elements of texture visual features is proposed. Firstly, a fractal model is used to calculate the fractal dimension which is a measure of image textural coarseness. Secondly, a global texture direction is proposed. Gabor filter and local marginal probability histogram is used to calculate a quantitative value of texture direction. Thirdly, the texture contrast base on Tamura model is applied to describe image texture feature. Finally, the combined method based on the coarseness, the direction and the contrast is applied to extract texture visual features in Brodatz texture database. The experimental result is consistent with human visual perception. The algorithm can be better reference model to satisfy machine identification image texture.
一种基于纹理视觉特征三要素的度量算法
为了构建图像纹理识别的参考模型,提出了一种基于纹理视觉特征三要素的组合方法。首先,利用分形模型计算图像纹理粗糙度的分形维数;其次,提出了全局纹理方向。采用Gabor滤波和局部边缘概率直方图计算纹理方向的定量值。第三,采用基于Tamura模型的纹理对比度来描述图像纹理特征。最后,应用基于粗度、方向和对比度的组合方法提取Brodatz纹理数据库中的纹理视觉特征。实验结果与人的视觉感知一致。该算法可以更好的参考模型来满足机器识别图像的纹理。
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