Gesture based 3D man-machine interaction using a single camera

Senthil Kumar, J. Segen
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引用次数: 23

Abstract

This paper describes a new gesture based input interface system that allows users to control both 2D and 3D applications using simple hand gestures. Using a single camera attached to the computer, the system tracks the user's hand in three dimensions and computes up to four parameters in real-time (60 Hz). The system recognizes three gestures that can be interpreted as discrete commands to applications. This system is an off-shoot of an earlier system called Gesture VR that requires multiple cameras. Since the new system uses a single video source it can run readily on a standard home computer equipped with an inexpensive camera and is, therefore, accessible to most users. The system can be used with applications that require 2D and 2D interactions. Examples discussed in this paper include 3D virtual fly-throughs, graphical scene composers and video games.
基于手势的三维人机交互使用单个摄像头
本文描述了一种新的基于手势的输入界面系统,它允许用户使用简单的手势来控制2D和3D应用程序。该系统使用连接在计算机上的单个摄像头,在三维空间中跟踪用户的手,并实时计算多达四个参数(60赫兹)。该系统可以识别三种手势,这些手势可以被解释为对应用程序的离散命令。该系统是早期系统Gesture VR的衍生产品,该系统需要多个摄像头。由于新系统使用单一视频源,它可以在配备廉价摄像头的标准家用电脑上轻松运行,因此大多数用户都可以使用。该系统可用于需要2D和2D交互的应用程序。本文讨论的例子包括三维虚拟飞行,图形场景作曲家和电子游戏。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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