Dynamic code mapping for limited local memory systems

S. Jung, Aviral Shrivastava, Ke Bai
{"title":"Dynamic code mapping for limited local memory systems","authors":"S. Jung, Aviral Shrivastava, Ke Bai","doi":"10.1109/ASAP.2010.5540773","DOIUrl":null,"url":null,"abstract":"This paper presents heuristics for dynamic management of application code on limited local memories present in high-performance multi-core processors. Previous techniques formulate the problem using call graphs, which do not capture the temporal ordering of functions. In addition, they only use a conservative estimate of the interference cost between functions to obtain a mapping. As a result previous techniques are unable to achieve efficient code mapping. Techniques proposed in this paper overcome both these limitations and achieve superior code mapping. Experimental results from executing benchmarks from MiBench onto the Cell processor in the Sony Playstation 3 demonstrate up to 29% and average 12% performance improvement, at tolerable compile-time overhead.","PeriodicalId":175846,"journal":{"name":"ASAP 2010 - 21st IEEE International Conference on Application-specific Systems, Architectures and Processors","volume":"104 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-07-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"38","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"ASAP 2010 - 21st IEEE International Conference on Application-specific Systems, Architectures and Processors","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ASAP.2010.5540773","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 38

Abstract

This paper presents heuristics for dynamic management of application code on limited local memories present in high-performance multi-core processors. Previous techniques formulate the problem using call graphs, which do not capture the temporal ordering of functions. In addition, they only use a conservative estimate of the interference cost between functions to obtain a mapping. As a result previous techniques are unable to achieve efficient code mapping. Techniques proposed in this paper overcome both these limitations and achieve superior code mapping. Experimental results from executing benchmarks from MiBench onto the Cell processor in the Sony Playstation 3 demonstrate up to 29% and average 12% performance improvement, at tolerable compile-time overhead.
有限的本地内存系统的动态代码映射
本文提出了在高性能多核处理器有限的本地存储器上对应用程序代码进行动态管理的启发式方法。以前的技术使用调用图来表述这个问题,调用图不能捕捉函数的时间顺序。此外,它们仅使用函数间干扰代价的保守估计来获得映射。因此,以前的技术无法实现有效的代码映射。本文提出的技术克服了这两个限制,实现了更好的代码映射。在索尼Playstation 3的Cell处理器上执行MiBench基准测试的实验结果表明,在可容忍的编译时开销下,性能提高了29%,平均提高了12%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信