Persona

Adriana Braun, R. Queiroz, Won-sook Lee, B. Feijó, S. Musse
{"title":"Persona","authors":"Adriana Braun, R. Queiroz, Won-sook Lee, B. Feijó, S. Musse","doi":"10.1145/3236495","DOIUrl":null,"url":null,"abstract":"This article proposes the Persona method. The goal of the prosposed method is to learn and classify the facial actions of actors in video sequences. Persona is based on standard action units. We use a database with main expressions mapped and pre-classified that allows the automatic learning and faces selection. The learning stage uses Support Vector Machine (SVM) classifiers to identify expressions from a set of feature points tracked in the input video. After that, labeled control 3D masks are built for each selected action unit or expression, which composes the Persona structure. The proposed method is almost automatic (little intervention is needed) and does not require markers on the actor’s face or motion capture devices. Many applications are possible based on the Persona structure such as expression recognition, customized avatar deformation, and mood analysis, as discussed in this article.","PeriodicalId":207418,"journal":{"name":"Computers in Entertainment","volume":"47 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-09-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"20","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computers in Entertainment","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3236495","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 20

Abstract

This article proposes the Persona method. The goal of the prosposed method is to learn and classify the facial actions of actors in video sequences. Persona is based on standard action units. We use a database with main expressions mapped and pre-classified that allows the automatic learning and faces selection. The learning stage uses Support Vector Machine (SVM) classifiers to identify expressions from a set of feature points tracked in the input video. After that, labeled control 3D masks are built for each selected action unit or expression, which composes the Persona structure. The proposed method is almost automatic (little intervention is needed) and does not require markers on the actor’s face or motion capture devices. Many applications are possible based on the Persona structure such as expression recognition, customized avatar deformation, and mood analysis, as discussed in this article.
本文提出了角色方法。该方法的目标是学习和分类视频序列中演员的面部动作。角色是基于标准操作单元的。我们使用了一个包含主要表情映射和预分类的数据库,允许自动学习和人脸选择。学习阶段使用支持向量机(SVM)分类器从输入视频中跟踪的一组特征点中识别表情。之后,为每个选定的动作单元或表达构建标记控制3D蒙版,这构成了人物角色结构。所提出的方法几乎是自动的(几乎不需要干预),不需要演员脸上的标记或动作捕捉设备。如本文所讨论的,许多基于Persona结构的应用程序都是可能的,例如表情识别、自定义角色变形和情绪分析。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信