{"title":"Planning and Prototyping the Design of a Game-Based Virtual Environment","authors":"","doi":"10.1201/9781315381411-10","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":111110,"journal":{"name":"Extending Virtual Worlds","volume":"354 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-09-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Extending Virtual Worlds","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1201/9781315381411-10","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}