Imran Mahalil, Azmi Bin Mohd Yusof, Nazrita Ibrahim, E. M. Mahidin, M. Rusli
{"title":"Virtual Reality Mini Map Presentation Techniques: Lessons and experience learned","authors":"Imran Mahalil, Azmi Bin Mohd Yusof, Nazrita Ibrahim, E. M. Mahidin, M. Rusli","doi":"10.1109/GAME47560.2019.8980759","DOIUrl":null,"url":null,"abstract":"This paper explains the details about the development and implementation of various map presentation techniques during a development of virtual reality (VR) application. Maps presentation refers to the method of how the development is being visualized to the users including its orientation. In VR, map presentation is often considered as a secondary 2-Dimensional display which shows the location and destination points. In addition, this paper explains the technical experience as well as the findings that have been discovered. These map presentation techniques are tested using a head-mounted display to visualize a virtual world. In this study, a number of participants are invited to try and give feedback upon completing the completion of the experiment. Findings collected during the experiment shows that a proper map presentation technique increases end-users’ VR experience. In addition to a map presentation, this study also addresses issues related to map activation and orientation techniques towards improving the effectiveness during a navigation process.","PeriodicalId":186404,"journal":{"name":"2019 IEEE Conference on Graphics and Media (GAME)","volume":"57 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 IEEE Conference on Graphics and Media (GAME)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/GAME47560.2019.8980759","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3
Abstract
This paper explains the details about the development and implementation of various map presentation techniques during a development of virtual reality (VR) application. Maps presentation refers to the method of how the development is being visualized to the users including its orientation. In VR, map presentation is often considered as a secondary 2-Dimensional display which shows the location and destination points. In addition, this paper explains the technical experience as well as the findings that have been discovered. These map presentation techniques are tested using a head-mounted display to visualize a virtual world. In this study, a number of participants are invited to try and give feedback upon completing the completion of the experiment. Findings collected during the experiment shows that a proper map presentation technique increases end-users’ VR experience. In addition to a map presentation, this study also addresses issues related to map activation and orientation techniques towards improving the effectiveness during a navigation process.