Approximating Polygons and Subdivisions with Minimum Link Paths

L. Guibas, J. Hershberger, Joseph S. B. Mitchell, J. Snoeyink
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引用次数: 1

Abstract

We study several variations on one basic approach to the task of simplifying a plane polygon or subdivision: Fatten the given object and construct an approximation inside the fattened region. We investigate fattening by convolving the segments or vertices with disks and attempt to approximate objects with the minimum number of line segments, or with near the minimum, by using efficient greedy algorithms. We also discuss additional topological constraints such as simplicity.
用最小链接路径逼近多边形和细分
我们研究了简化平面多边形或细分任务的一种基本方法的几种变体:填充给定对象并在填充区域内构造近似值。我们通过将线段或顶点与磁盘进行卷积来研究填充,并尝试通过使用有效的贪婪算法来近似具有最小线段数量或接近最小数量的对象。我们还讨论了其他拓扑约束,如简单性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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