FIGMENT: a basis for interactive virtual mannequin services

J. N. Anderson, M. Jack
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引用次数: 0

Abstract

Until now, the possibility of a 'virtual mannequin' service for telepresence shopping systems has been unrealistic due to the number and complexity of calculations required for the modelling of physical clothing items. This paper presents an overview of the FIGMENT scheme (Fast Implementation Garment Modelling environmENT) which incorporates a four-point strategy (a simplified physical model, collision volume approximation, progressive meshes and a hybrid rendering algorithm) to reduce the quantity and complexity of the computations involved, bringing simulation times from the realm of hours to minutes and seconds whilst maintaining an acceptable level of accuracy and fidelity in the results.
FIGMENT:交互式虚拟模型服务的基础
到目前为止,为远程呈现购物系统提供“虚拟人体模型”服务的可能性一直是不现实的,因为实物服装建模所需的计算数量和复杂性。本文介绍了FIGMENT方案(快速实现服装建模环境)的概述,该方案结合了四点策略(简化的物理模型,碰撞体积近似,渐进式网格和混合渲染算法),以减少所涉及的计算的数量和复杂性,将模拟时间从几小时缩短到几分钟和几秒钟,同时保持可接受的精度和保真度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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