Robust texture representation by using binary code ensemble

Tiecheng Song, Fanman Meng, Bing Luo, Chao Huang
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引用次数: 4

Abstract

In this paper, we present a robust texture representation by exploring an ensemble of binary codes. The proposed method, called Locally Enhanced Binary Coding (LEBC), is training-free and needs no costly data-to-cluster assignments. Given an input image, a set of features that describe different pixel-wise properties, is first extracted so as to be robust to rotation and illumination changes. Then, these features are binarized and jointly encoded into specific pixel labels. Meanwhile, the Local Binary Pattern (LBP) operator is utilized to encode the neighboring relationship. Finally, based on the statistics of these pixel labels and LBP labels, a joint histogram is built and used for texture representation. Extensive experiments have been conducted on the Outex, CUReT and UIUC texture databases. Impressive classification results have been achieved compared with state-of-the-art LBP-based and even learning-based algorithms.
采用二进制代码集成的鲁棒纹理表示
在本文中,我们通过探索二进制码集合提出了一种鲁棒的纹理表示。所提出的方法被称为局部增强二进制编码(LEBC),它不需要训练,也不需要昂贵的数据到簇分配。给定输入图像,首先提取一组描述不同像素属性的特征,以便对旋转和光照变化具有鲁棒性。然后,将这些特征二值化并联合编码为特定的像素标签。同时,利用局部二值模式(LBP)算子对相邻关系进行编码。最后,基于这些像素标签和LBP标签的统计,构建联合直方图并用于纹理表示。在Outex、CUReT和UIUC纹理数据库上进行了大量的实验。与最先进的基于lbp甚至基于学习的算法相比,已经取得了令人印象深刻的分类结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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