Efficient depth propagation in videos with GPU-acceleration

Manuel Ivancsics, N. Brosch, M. Gelautz
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引用次数: 0

Abstract

In this paper we propose an optimized semiautomatic approach for efficient 2D-to-3D video conversion. It is based on a conversion algorithm that leverages segmentation and filtering techniques to propagate sparse depth information that was provided by a user. Our GPU acceleration of in the work of Brosch et al. (2011) significantly reduces the computation time of the original algorithm. Since the limited capacity of the CPU's onboard memory hinders the parallel execution of large data such as videos, we additionally propose a temporally coherent clip-based 2D-to-3D conversion approach for long videos. Evaluations show that the proposed, optimized conversion approach is capable of generating high-quality results, while significantly reducing the execution time compared to the original, un-optimized approach.
高效深度传播视频与gpu加速
在本文中,我们提出了一种优化的半自动方法来实现高效的2d到3d视频转换。它基于一种转换算法,该算法利用分割和过滤技术来传播用户提供的稀疏深度信息。在Brosch等人(2011)的工作中,我们的GPU加速显著减少了原始算法的计算时间。由于CPU板载内存的有限容量阻碍了视频等大数据的并行执行,我们还提出了一种基于时间连贯剪辑的长视频2d到3d转换方法。评估表明,所提出的优化转换方法能够生成高质量的结果,同时与原始的未优化方法相比,显着减少了执行时间。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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