Tiling-Based Programming Model for Structured Grids on GPU Clusters

Burak Bastem, D. Unat
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引用次数: 2

Abstract

Currently, more than 25% of supercomputers employ GPUs due to their massively parallel and power-efficient architectures. However, programming GPUs efficiently in a large scale system is a demanding task not only for computational scientists but also for programming experts as multi-GPU programming requires managing distinct address spaces, generating GPU-specific code and handling inter-device communication. To ease the programming effort, we propose a tiling-based high-level GPU programming model for structured grid problems. The model abstracts data decomposition, memory management and generation of GPU specific code, and hides all types of data transfer overheads. We demonstrate the effectiveness of the programming model on a heat simulation and a real-life cardiac modeling on a single GPU, on a single node with multiple-GPUs and multiple-nodes with multiple-GPUs. We also present performance comparisons under different hardware and software configurations. The results show that the programming model successfully overlaps communication and provides good speedup on 192 GPUs.
GPU集群上结构化网格的平铺编程模型
目前,超过25%的超级计算机采用gpu,因为它们具有大规模并行和节能的架构。然而,在大规模系统中高效地对gpu进行编程不仅对计算科学家来说是一项艰巨的任务,而且对编程专家来说也是一项艰巨的任务,因为多gpu编程需要管理不同的地址空间,生成特定于gpu的代码并处理设备间通信。为了简化编程工作,我们提出了一个基于平铺的高级GPU编程模型来解决结构化网格问题。该模型抽象了数据分解、内存管理和GPU特定代码的生成,并隐藏了所有类型的数据传输开销。我们在单个GPU、单个节点与多个GPU、多个节点与多个GPU上演示了编程模型在热模拟和现实生活中的心脏建模上的有效性。我们还比较了不同硬件和软件配置下的性能。结果表明,该编程模型在192 gpu上实现了通信重叠,并提供了良好的加速性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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