Hexagonal Picture Languages Generated By Assembling Hexagonal Tiles

P. Anitha
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引用次数: 1

Abstract

We propose a new formalism for generating hexagonal picture languages based on assembling of hexagonal tiles and hexagonal dominos that uses rules having two sites namely context site and a replacement site. More briefly a hexagonal picture can be generated from a finite set of initial hexagonal picture by iteratively applying the rules from a given set of rule sequences called a Hexagonal Tiling Rule System (HRTS). We claim that this HRTS system have a greater generative capacity than Hexagonal Tiling System (HTS), even in the case of one letter alphabet. This is possible due to the repeated use of replacement site.
六边形拼贴生成的六边形图片语言
我们提出了一种新的六边形图像语言生成的形式体系,该体系基于六边形瓷砖和六边形多米诺骨牌的组合,使用具有两个站点的规则,即上下文站点和替换站点。更简单地说,可以通过迭代地应用一组给定的规则序列(称为六边形平铺规则系统(HRTS))中的规则,从有限的初始六边形图像集生成六边形图像。我们声称这种HRTS系统比六边形平铺系统(HTS)具有更大的生成能力,即使在一个字母的字母表的情况下。这可能是由于更换场地的反复使用。
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