Using Neuroimaging Techniques to Link Game Rewards to Memory Through Activity in the Hippocampus

Kelsey Prena, D. Molina, Vilesha Waller, Hu Cheng, Sharlene D. Newman
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Abstract

Abstract. The purpose of this study was to better understand effects of video game rewards on information processing using neuroimaging techniques. Excitation transfer theory, with the limited capacity model of motivated mediated messages, was used to predict that game rewards (administered through goal-directed spatial decision-making demands) will increase hippocampal activity. Activity will remain heightened in a subsequent declarative memory task. It was also predicted that heightened hippocampal activity during encoding will result in better recall after a 25-min delay. Both hypotheses were supported. Participants who played the goal-directed spatial decision-making game experienced greater hippocampal activation during the encoding phase of the memory task. And they demonstrated better recall for the encoded information after the delay. There was also a negative correlation between hippocampal activation and a primary inhibitory neurotransmitter, gamma-aminobutyric acid. These results suggest that goal-directed spatial decision-making mechanics can be important for facilitating hippocampal activation and declarative memory. They stress the need for future research to consider how these mechanics could be implemented in games for learning or as a potential intervention technique for those with memory impairments.
利用神经成像技术通过海马体活动将游戏奖励与记忆联系起来
摘要本研究的目的是利用神经成像技术更好地理解电子游戏奖励对信息处理的影响。利用激励转移理论和动机介导信息的有限容量模型,预测游戏奖励(通过目标导向的空间决策需求管理)会增加海马活动。在随后的陈述性记忆任务中,活动将保持高度。研究还预测,在编码过程中,海马体活动的增强会在延迟25分钟后导致更好的回忆。这两种假设都得到了支持。参与目标导向空间决策游戏的参与者在记忆任务的编码阶段经历了更大的海马体激活。在延迟之后,他们对编码信息的记忆力更好。海马体激活与主要抑制性神经递质-氨基丁酸之间也存在负相关。这些结果表明,目标导向的空间决策机制可能对促进海马体激活和陈述性记忆很重要。他们强调未来的研究需要考虑这些机制如何在游戏中用于学习或作为记忆障碍患者的潜在干预技术。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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