Da Vinci Effect - multiplayer Virtual Reality experience

S. Rizvić, Greg T. Young, Avinash Changa, B. Mijatovic, I. Ivkovic-Kihic
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引用次数: 1

Abstract

Virtual Reality is a technology of choice for time traveling. VR applications enhance museum collections and cultural heritage sites with exciting opportunity to experience the life in the past. Da Vinci Effect (DVE) is a multiplayer VR game for teenagers aiming to introduce them with works of Leonardo da Vinci and his paramount role in history of mankind. In this paper we present the process of application design and development, as well as the users’ impressions showing how powerful Virtual Reality is in edutainment of young generations. We describe the novel approach which utilizes the “inside-out” tracking capabilities of the Oculus Quest and Quest 2 mobile VR headsets.
达芬奇效应-多人虚拟现实体验
虚拟现实是时间旅行的首选技术。VR应用程序增强了博物馆藏品和文化遗产遗址,为体验过去的生活提供了令人兴奋的机会。达·芬奇效应(DVE)是一款面向青少年的多人虚拟现实游戏,旨在向他们介绍达·芬奇的作品以及他在人类历史上的重要作用。在本文中,我们介绍了应用程序的设计和开发过程,以及用户的印象,显示了虚拟现实在年轻一代的教育娱乐中的强大作用。我们描述了利用Oculus Quest和Quest 2移动VR头显的“由内而外”跟踪功能的新方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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