Collaborative Decision-Making Processes for Cultural Heritage Enhancement: The Play ReCH Platform

M. Cerreta, Gaia Daldanise, P. D. Lauro, Ludovica La Rocca
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引用次数: 4

Abstract

These days, cultural heritage is one of the topics at the center of the urban sustainability agenda. Current economic and urbanization trends place significant pressure on urban resources, systems, and infrastructures and demand for novel approaches in governing, financing, and monitoring urban performances with particular attention to abandoned, unused, or underutilized cultural heritage, defined “waste heritage.” In this perspective, cities are laboratories where innovative and collaborative approaches can be tested, and culture-led processes can be implemented consistent with circular economy principles. In order to structure and activating collaborative decision-making processes for regeneration and adaptive transformation of cultural heritage, gamification assumes a central role. The chapter analyzes the interaction among gamification and collaborative decision-making processes relevant to support the enhancement of cultural heritage and describes the Play ReCH (Reuse Cultural Heritage) platform, winner of the 2019 Welfare Che Impresa call, activated with the purpose to promote a cultural creative enterprise and include cooperation and innovation in cultural heritage regeneration processes. Play ReCH allows rethinking the management model of cultural heritage reuse through gamification processes in combining technology and reality, involving city users within creative processes.
文化遗产强化的协同决策过程:Play ReCH平台
如今,文化遗产已成为城市可持续发展议程的核心议题之一。当前的经济和城市化趋势给城市资源、系统和基础设施带来了巨大的压力,需要在治理、融资和监测城市绩效方面采取新的方法,特别关注被遗弃、未使用或未充分利用的文化遗产,即“废弃遗产”。从这个角度来看,城市是可以测试创新和协作方法的实验室,并且可以根据循环经济原则实施以文化为主导的过程。为了构建和激活文化遗产再生和适应性改造的协作决策过程,游戏化扮演了核心角色。本章分析了游戏化与协同决策过程之间的相互作用,以支持文化遗产的增强,并描述了Play ReCH(再利用文化遗产)平台,该平台是2019年福利车印象倡议的获奖者,旨在促进文化创意企业的发展,并将文化遗产再生过程中的合作与创新纳入其中。Play ReCH通过结合技术和现实的游戏化过程,让城市用户参与创意过程,重新思考文化遗产再利用的管理模式。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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