The algorithm research of penetration distance based on normalization processing

Jun-wei Sun, Ya Zhang
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引用次数: 1

Abstract

In order to get the real-time penetrating distance of the projectile and make it detonate in the predetermined depth, this article puts forward the algorithm of penetration distance based on normalization processing, using ANSYS/LS-DYNA software to simulate the process of projectile penetrating vertically into concrete targets through which the projectile penetration acceleration signal can be reached, reading the signal by utilizing the penetration distance detonation control module, and verifying the algorithm. The result indicates that the relative error of this algorithm is small, and it can also reduce the processing time of the microprocessor, which states that this algorithm is well-designed.
基于归一化处理的侵彻距离算法研究
为了获得弹丸的实时侵彻距离,使其在预定深度内起爆,本文提出了基于归一化处理的侵彻距离算法,利用ANSYS/LS-DYNA软件模拟弹丸垂直侵彻混凝土目标的过程,通过该过程可以获得弹丸的侵彻加速度信号,利用侵彻距离爆轰控制模块读取信号。验证算法。结果表明,该算法的相对误差较小,并且可以减少微处理器的处理时间,说明该算法设计得很好。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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