3D zernike descriptors for content based shape retrieval

Marcin Novotni, R. Klein
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引用次数: 363

Abstract

Content based 3D shape retrieval for broad domains like the World Wide Web has recently gained considerable attention in Computer Graphics community. One of the main challenges in this context is the mapping of 3D objects into compact canonical representations referred to as descriptors, which serve as search keys during the retrieval process. The descriptors should have certain desirable properties like invariance under scaling, rotation and translation. Very importantly, they should possess descriptive power providing a basis for similarity measure between three-dimensional objects which is close to the human notion of resemblance.In this paper we advocate the usage of so-called 3D Zernike invariants as descriptors for content based 3D shape retrieval. The basis polynomials of this representation facilitate computation of invariants under the above transformations. Some theoretical results have already been summarized in the past from the aspect of pattern recognition and shape analysis. We provide practical analysis of these invariants along with algorithms and computational details. Furthermore, we give a detailed discussion on influence of the algorithm parameters like type and resolution of the conversion into a volumetric function, number of utilized coefficients, etc. As is revealed by our study, the 3D Zernike descriptors are natural extensions of spherical harmonics based descriptors, which are reported to be among the most successful representations at present. We conduct a comparison of 3D Zernike descriptors against these regarding computational aspects and shape retrieval performance.
基于内容形状检索的三维zernike描述符
基于内容的广泛领域的三维形状检索,如万维网,最近在计算机图形学界引起了相当大的关注。在这种情况下的主要挑战之一是将3D对象映射到称为描述符的紧凑规范表示,描述符在检索过程中充当搜索键。描述符应该具有某些理想的属性,如缩放、旋转和平移下的不变性。非常重要的是,它们应该具有描述能力,为接近人类相似性概念的三维物体之间的相似性度量提供基础。在本文中,我们提倡使用所谓的三维泽尼克不变量作为基于内容的三维形状检索的描述符。这种表示的基多项式便于在上述变换下计算不变量。过去已经从模式识别和形状分析方面总结了一些理论成果。我们提供了这些不变量的实际分析以及算法和计算细节。此外,我们还详细讨论了算法参数的影响,如转换成体积函数的类型和分辨率,利用系数的数量等。我们的研究表明,三维泽尼克描述符是基于球面谐波的描述符的自然扩展,据报道,这是目前最成功的表示之一。我们对这些关于计算方面和形状检索性能的三维泽尼克描述符进行比较。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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