Walking Phrases: Modeling the Walker's Context for Sonic Interaction Design

Nassrin Hajinejad, Licinio Gomes Roque, Barbara Grüter
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引用次数: 2

Abstract

To design meaningful sonic interaction for the mobile context requires accommodating the user's unfolding context. We explore the design of sonic interaction for the walking activity. In this paper, we discuss how the walker's movements can provide insight into individual contextual conditions. Our contribution is a set of semantic walking sequences (Walking Phrases) that allow for segmentation of the walking process into units that are informative for adapting interactive sound to the walker's context.
行走短语:为声音交互设计建模步行者的环境
为移动环境设计有意义的声音交互需要适应用户展开的环境。我们探索了步行活动的声音交互设计。在本文中,我们讨论了步行者的动作如何提供对个人环境条件的洞察。我们的贡献是一组语义行走序列(行走短语),它允许将行走过程分割成单元,从而为适应步行者的环境提供信息。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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