{"title":"Applications of Graph Theory and Probability in the Board Game Ticket to Ride","authors":"R. Witter, Alex Lyford","doi":"10.1145/3402942.3402963","DOIUrl":null,"url":null,"abstract":"In the board game Ticket to Ride, players race to claim routes and connect cities on a map of the U.S. In this work, we identify winning strategies for and potential improvements to Ticket to Ride by applying probabilistic and graph-theoretic concepts. We find that longer routes are overvalued, presenting a simple winning strategy for opportunistic players. The scoring scheme we propose—based on indicator random variables—prevents exploitation from this strategy and improves the competitive nature of the game. Using a variety of game data visualizations, we also investigate why players who connect particular pairs of cities perform better than others. In addition, we build a statistical model from the effective resistance of the game’s underlying graph structure to suggest how to choose the best pairs of cities.","PeriodicalId":421754,"journal":{"name":"Proceedings of the 15th International Conference on the Foundations of Digital Games","volume":"121 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-09-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 15th International Conference on the Foundations of Digital Games","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3402942.3402963","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3
Abstract
In the board game Ticket to Ride, players race to claim routes and connect cities on a map of the U.S. In this work, we identify winning strategies for and potential improvements to Ticket to Ride by applying probabilistic and graph-theoretic concepts. We find that longer routes are overvalued, presenting a simple winning strategy for opportunistic players. The scoring scheme we propose—based on indicator random variables—prevents exploitation from this strategy and improves the competitive nature of the game. Using a variety of game data visualizations, we also investigate why players who connect particular pairs of cities perform better than others. In addition, we build a statistical model from the effective resistance of the game’s underlying graph structure to suggest how to choose the best pairs of cities.
在桌游《Ticket to Ride》中,玩家在美国地图上竞争路线和连接城市。在这项工作中,我们通过应用概率和图论概念确定了《Ticket to Ride》的制胜策略和潜在改进。我们发现较长的路线被高估了,为机会主义玩家提供了一个简单的获胜策略。我们提出的基于指标随机变量的计分方案防止了这种策略的利用,提高了游戏的竞争性。使用各种游戏数据可视化,我们还调查了为什么连接特定城市对的玩家比其他人表现更好。此外,我们根据游戏的底层图形结构的有效阻力建立了一个统计模型,以建议如何选择最佳的城市对。