Constructing 3D Scenes of Scientific Visualization Using CinemaScience Format

P. Vasev, S. Porshnev, M. Forghani, D. Manakov, M. Bakhterev, Ilya Starodubtsev
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引用次数: 1

Abstract

Abstract To visualize any new entity, a visualization should be designed and programmed. Investigating approaches for programming new scientific visualizations, we come to the following idea: utilize CinemaScience format to describe 3D scenes. CinemaScience is developed for storing and visualizing supercomputer and physical modelling results, and differs with simplicity both for human and machine. It has a set of interesting features, for example it allows to specify dynamics in views dependent on parameters. However its current known applications are of 2D graphics, and in this paper we extend it for 3D. It’s main idea is to treat Cinema artifacts as visual objects of explicit type. We successfully used the suggested approach in various visualization tasks, examples are presented in the paper. We developed the open-source web application that implements the suggested approach.
利用CinemaScience格式构建三维科学可视化场景
为了使任何新实体可视化,应该设计和编程可视化。研究新的科学可视化编程方法,我们得出以下想法:利用CinemaScience格式来描述3D场景。CinemaScience是为存储和可视化超级计算机和物理建模结果而开发的,不同于人类和机器的简单性。它有一组有趣的特性,例如,它允许根据参数指定视图中的动态。然而,目前已知的应用是二维图形,在本文中我们将其扩展到三维。它的主要思想是将电影人工制品视为明确类型的视觉对象。我们成功地将该方法应用于各种可视化任务中,文中给出了实例。我们开发了实现建议方法的开源web应用程序。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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