An Architecture for Runtime State Restoration after Transient Hardware-Faults in Redundant Real-Time Systems

M. Skambraks
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引用次数: 1

Abstract

Employing programmable electronic systems (PESs) in safety-critical real-time applications that cannot immediately be transferred to safe states requires especially high degrees of fault-tolerance. Conventionally, this demand is satisfied not only by configuring multiple PESs redundantly, but also by applying redundant processing structures inside each PES. Instead, it is also desirable to provide the capability to rehabilitate a PES's faulty state by copying the internal state from its redundant counterparts at runtime. Thus, redundancy attrition due to transient faults is prevented, since failed channels can be brought back on line. Here, the problems concerned with state restoration at runtime are stated, the advantages and disadvantages of existing techniques are discussed, and a hardware-supported concept is introduced
冗余实时系统暂态硬件故障后运行状态恢复体系结构
在不能立即转移到安全状态的安全关键实时应用中使用可编程电子系统(PESs)需要特别高的容错性。通常,满足这种需求不仅需要冗余配置多个pe,还需要在每个pe内部应用冗余处理结构。相反,还需要提供通过在运行时从冗余对应项复制内部状态来恢复PES错误状态的功能。因此,可以防止由于瞬态故障造成的冗余损耗,因为故障通道可以重新联机。本文阐述了运行时状态恢复的相关问题,讨论了现有技术的优缺点,并介绍了硬件支持的概念
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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