THE PRAGMATIC ANALYSIS OF DEIXIS IN AVENGERS: END GAME

Yulan Merdialika Tri Saputri, Herland Franley Manalu, Diana Anggraeni
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引用次数: 1

Abstract

This study focuses on deixis in pragmatics. This study aims to determine the types of deixis in theAvengers: End Game film and to explain the function of each type of deixis based on the deixistheory of Levinson (1983). The object of this research is utterances containing deixis in the movieAvengers: End Game. In this research, the method used in analyzing the data is a qualitativedescriptive method, so that the results of this study are described descriptively and in detail, not inthe form of numbers. This study resulted in findings in the form of five types of deixis in Avengers:End Game based on Levinson's (1983) theory, namely person deixis, time deixis, place deixis,discourse deixis, and social deixis, besides this research shows the function of each deixis, namelydesignates an object.  
《复仇者联盟:终极游戏》指示语的语用分析
本文主要研究语用学中的指示语。本研究旨在确定《复仇者联盟4:终局之战》电影中的指示语类型,并根据Levinson(1983)的指示语理论解释每种指示语的功能。本研究的对象是电影《复仇者联盟4:终局之战》中包含指示语的话语。在本研究中,数据分析使用的方法是定性描述性方法,因此本研究的结果是描述性和详细的描述,而不是以数字的形式。本研究基于Levinson(1983)的理论得出了《复仇者联盟:终局之战》中的五种指示类型,即人指示、时间指示、地点指示、话语指示和社会指示,并说明了每种指示的功能,即指定一个对象。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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