Aerial tunes: exploring interaction qualities of mid-air displays

Tobias Alrøe, Jonas Grann, E. Grönvall, M. G. Petersen, Jesper L. Rasmussen
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引用次数: 33

Abstract

New types of interfaces are emerging in the form of shape changing and mid-air interfaces. However, little is known about how such interfaces are experienced and explored over time. This paper presents Aerial Tunes, a collaborative, tangible interface, based on balls hovering in mid-air, which can be manipulated individually, or collaboratively to explore and experiment with an ambient soundscape. We describe the design of Aerial Tunes and the technical challenges in constructing the prototype, Aerial Tunes exemplify how systems can be designed to support aesthetic experiences and promote enjoyment and excitement through a seemingly magical and unstable display, supporting explorative and tangible interaction coupled with sound feedback. Based on a four-week field study of the prototype at a public main library, we report how people experienced, investigated, interpreted and explored this interface. We describe the design intentions and qualities, which served to invite for exploration and resulted in multiple and diverse interpretations.
空中曲调:探索空中显示的交互质量
新型界面以变形界面和半空界面的形式出现。然而,随着时间的推移,人们对这些界面是如何体验和探索的知之甚少。本文介绍了Aerial Tunes,这是一种基于悬浮在半空中的球的协作、有形界面,可以单独操作,也可以协作操作,以探索和实验环境音景。我们描述了Aerial Tunes的设计和构建原型的技术挑战,Aerial Tunes举例说明了如何设计系统来支持美学体验,通过看似神奇和不稳定的显示来促进享受和兴奋,支持探索性和有形的互动,以及声音反馈。基于在公共图书馆对原型进行的为期四周的实地研究,我们报告了人们如何体验、调查、解释和探索这个界面。我们描述了设计意图和质量,这有助于探索,并产生了多种多样的解释。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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