Roger Urdangarin, Paulo Fernandes, Alberto Avritzer, D. Paulish
{"title":"Experiences with Agile Practices in the Global Studio Project","authors":"Roger Urdangarin, Paulo Fernandes, Alberto Avritzer, D. Paulish","doi":"10.1109/ICGSE.2008.11","DOIUrl":null,"url":null,"abstract":"We report on our experiences using agile practices in a global software development project. Specifically, we report on the communication and collaboration patterns that were discovered using the social network analysis methodology. We used as a case study the Global Studio Project Version 3.0, where Extreme Programming practices were applied to one of the remote software development teams. We summarize our conclusions about Extreme Programming usage in global software development projects by presenting ten lessons learned from the application of Extreme Programming practices to the Global Studio Project Version 3.0.","PeriodicalId":340054,"journal":{"name":"2008 IEEE International Conference on Global Software Engineering","volume":"142 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2008-08-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"25","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2008 IEEE International Conference on Global Software Engineering","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICGSE.2008.11","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 25
Abstract
We report on our experiences using agile practices in a global software development project. Specifically, we report on the communication and collaboration patterns that were discovered using the social network analysis methodology. We used as a case study the Global Studio Project Version 3.0, where Extreme Programming practices were applied to one of the remote software development teams. We summarize our conclusions about Extreme Programming usage in global software development projects by presenting ten lessons learned from the application of Extreme Programming practices to the Global Studio Project Version 3.0.
我们将报告我们在全球软件开发项目中使用敏捷实践的经验。具体来说,我们报告了使用社交网络分析方法发现的通信和协作模式。我们使用Global Studio Project Version 3.0作为案例研究,其中极限编程实践应用于一个远程软件开发团队。我们通过展示从极限编程实践应用到global Studio Project 3.0的10个经验教训,总结了关于极限编程在全球软件开发项目中的应用的结论。