A visualization design repository for mobile devices

V. Paelke, C. Reimann, W. Rosenbach
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引用次数: 32

Abstract

Mobile devices with multimedia and graphics capabilities have great potential in a wide variety of applications. In addition to location-based services, mobile-commerce and multimedia entertainment that are often viewed as promising applications of third generation mobile networks mobile devices also offer a potential solution to bridging the digital divide in developing countries. Mobile devices could be used to provide essential IT services like internet access, communication, information, education and banking in areas where no fully developed infrastructures like the electric grid and wire-based net connections are available. Highly usable interfaces will be a critical factor in the development of successful mobile devices and applications. This is especially true if such IT services should become accessible to illiterate or semi-literate users and users without any previous computer experience where the interface will have to rely largely on graphics and speech as interaction mechanisms. However, the design of multimedia-based interfaces for mobile devices is currently complicated by a lack of standardized visualization techniques and interaction mechanisms and the absence of related component libraries and style guides. As a first step towards the development of a standardized set of device-independent presentation and interaction techniques we are currently working on a repository of visualization design solutions for mobile UIs which will later be extended to include general interaction techniques.
移动设备的可视化设计存储库
具有多媒体和图形功能的移动设备在各种各样的应用中具有巨大的潜力。除了基于位置的服务之外,移动电子商务和多媒体娱乐通常被视为第三代移动网络的有前途的应用,移动设备也为弥合发展中国家的数字鸿沟提供了一个潜在的解决方案。移动设备可用于提供基本的IT服务,如互联网接入、通信、信息、教育和银行服务,这些地区没有完善的基础设施,如电网和有线网络连接。高度可用的界面将是开发成功的移动设备和应用程序的关键因素。如果不识字或半文盲的用户以及以前没有任何计算机经验的用户都可以访问这些IT服务,那么界面将不得不主要依赖图形和语音作为交互机制,这一点尤其正确。然而,由于缺乏标准化的可视化技术和交互机制,以及缺乏相关的组件库和样式指南,移动设备基于多媒体的界面设计目前变得非常复杂。作为开发一套与设备无关的标准化表示和交互技术的第一步,我们目前正在开发一个用于移动ui的可视化设计解决方案存储库,稍后将扩展到包括通用交互技术。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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