The use of simulation modeling in determining Defense manpower

C. Ebeling
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引用次数: 2

Abstract

Accurate determinations of manpower requirements of a combat unit such as a tactical fighter wing or a carrier task force is a stated goal of the Department of Defense. Such determinations must be defensible to both the Executive Branch (Office of Management and Budget and the President) and Congress. In order to assess manpower requirements under various combat conditions, the three services have adopted computer simulation models. While Monte Carlo simulation has provided a means of estimating wartime manpower, it has also introduced several problems which must be overcome if simulation is to continue to play an important role in assessing Department of Defense requirements. These problems have centered on the need for extensive computer and personnel resources, the lack of responsiveness to changing scenarios, the collection of reliable and accurate data, and the increasing complexity and sophistication of the models.
仿真建模在确定国防人力中的应用
准确确定作战单位(如战术战斗机联队或航母特遣部队)的人力需求是国防部的既定目标。这样的决定必须得到行政部门(管理和预算办公室和总统)和国会的支持。为了评估不同作战条件下的人力需求,三个军种采用了计算机模拟模型。虽然蒙特卡罗模拟提供了一种估算战时人力的手段,但它也带来了一些必须克服的问题,如果模拟要在评估国防部需求方面继续发挥重要作用的话。这些问题集中在需要大量的计算机和人力资源,缺乏对变化的场景的响应,收集可靠和准确的数据,以及模型的复杂性和复杂性的增加。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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