A Robust Obstacle Detection Method in Highly Textured Environments Using Stereo Vision

S. Fazli, Hajar Mohammadi Dehnavi, P. Moallem
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引用次数: 8

Abstract

Stereo vision based obstacle detection is an algorithm that aims to detect and compute obstacle depth using stereo matching and disparity map. This paper presents a robust method to detect positive obstacles including staircases in highly textured environments. The proposed method is easy to implement and fast enough for obstacle avoidance. This work is partly inspired by the work of Nicholas Molton et al [1]. The algorithm consists of several steps including calibration, pre processing, obstacle detection, analysis of disparity map and depth computation. This method works well in highly textured environments and ideal for real applications. An adaptive thresholding is also applied for better noise and texture removal. Experimental results show the effectiveness of the proposed method.
基于立体视觉的高纹理环境鲁棒障碍物检测方法
基于立体视觉的障碍物检测是一种利用立体匹配和视差图来检测和计算障碍物深度的算法。本文提出了一种在高纹理环境中检测包括楼梯在内的正障碍物的鲁棒方法。该方法实现简单,速度快,能够满足避障要求。这项工作的部分灵感来自Nicholas Molton等人的工作[1]。该算法包括标定、预处理、障碍物检测、视差图分析和深度计算等几个步骤。这种方法在高度纹理化的环境中工作得很好,非常适合实际应用。自适应阈值也被应用于更好的噪声和纹理去除。实验结果表明了该方法的有效性。
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