Modern Way of Learning Using Augmented Reality (AR)

Amareshwar Karatagi, B. R., Manjula R. Bharamagoudra, Yash Modi, Palem Niharika, Chinnareddy Geetha sai
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Abstract

The main objective for developing this project is to build a platform for children that enables learning in a very efficient way. It encourages a next level of education that is free, creative and convenient. Introduction of virtual learning to the primary schools can provide a joyful learning experience to the students. The project is built using Augmented Reality technology. This technique involves 3D learning that aids the learning process and has a greater impact on the children's learning, as they are more likely to remember the facts and lessons learned. It helps children identify and organize visual information and learn skills easily. It's simply because visuals hold more appeal than plain text to those curious and intuitive young minds. Understanding and grasping concepts in their curriculum is made simple and fun with this technique of learning. The software technology used to build this application is unity3D (software) and Vuforia web portal (to create a database) as a prerequisite. Some image targets are set so that the camera can recognize the images and display a 3d model based on it. It can be done by adding some 3D assets in required fields and it is altered accordingly. After setting all these we will be able to extract an apk file from the scene created in software which can be installed in Android or iOS mobile devices or tabs. The user will be able to operate it just by scanning the specific image targets. This project is implemented at school level which can benefit in various ways. It helps to spark kids' interest in subjects. This approach promotes active learning and can encourage kids to use their creativity for their own pleasure. As they get older, the creative skills they developed in the process can be used to solve every day or even global problems. This project has a wider scope and can further be implemented in various other fields.
使用增强现实(AR)的现代学习方式
开发这个项目的主要目的是为孩子们建立一个平台,使他们能够以一种非常有效的方式学习。它鼓励下一个层次的教育是免费的,创造性的和方便的。将虚拟学习引入小学,可以为学生提供愉快的学习体验。该项目使用增强现实技术构建。这种技术涉及3D学习,有助于学习过程,对孩子的学习有更大的影响,因为他们更有可能记住所学的事实和课程。它可以帮助孩子识别和组织视觉信息,并轻松学习技能。这只是因为对那些好奇和直觉的年轻人来说,视觉效果比纯文本更有吸引力。通过这种学习方法,理解和掌握课程中的概念变得简单而有趣。构建本应用程序所使用的软件技术是以unity3D(软件)和Vuforia门户网站(创建数据库)为前提的。设置一些图像目标,使相机能够识别图像并显示基于图像的3d模型。它可以通过在所需字段中添加一些3D资产来完成,并相应地进行更改。在设置了所有这些之后,我们将能够从软件中创建的场景中提取apk文件,该文件可以安装在Android或iOS移动设备或选项卡中。用户只需扫描特定的图像目标即可操作。该项目在学校层面实施,可以以各种方式受益。它有助于激发孩子们对学科的兴趣。这种方法促进了主动学习,并可以鼓励孩子们利用他们的创造力来获得自己的快乐。随着年龄的增长,他们在这个过程中培养的创造性技能可以用来解决日常甚至全球性的问题。这个项目的范围更广,可以进一步在其他各个领域实施。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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