Multimodal, Multi-user and Adaptive Interaction for Interactive Storytelling Applications

E. S. D. Lima, B. Feijó, Simone Diniz Junqueira Barbosa, Fabio A. Guilherme da Silva, A. Furtado, A. Ciarlini, C. Pozzer
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引用次数: 13

Abstract

The ability that users have to interact and change stories according to their own desires is what differentiates interactive narratives from conventional films. Moreover, this ability expands the boundaries of computer games towards new forms of digital entertainment. However, designing an interaction model for an interactive storytelling system involves several challenges, from the need for natural interaction interfaces to adequate multi-user settings. In this paper we present the development and evaluation of a multimodal, multi-user, and adaptive interaction system for an interactive storytelling application.
交互式故事叙述应用的多模式、多用户和自适应交互
用户根据自己的意愿进行互动和改变故事的能力是互动叙事与传统电影的区别所在。此外,这种能力将电脑游戏的边界扩展到新的数字娱乐形式。然而,为交互式故事叙述系统设计交互模型涉及几个挑战,从需要自然交互界面到适当的多用户设置。在本文中,我们提出了一个多模式、多用户和自适应交互系统的开发和评估,用于交互式故事叙述应用程序。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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