STREAM: Towards READ-based In-Memory Computing for Streaming based Data Processing

M. Rashed, Sven Thijssen, Sumit Kumar Jha, Fan Yao, Rickard Ewetz
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引用次数: 5

Abstract

Processing in-memory breaks von-Neumann based design principles to accelerate data-intensive applications. While analog in-memory computing is extremely energy-efficient, the low precision narrows the spectrum of viable applications. In contrast, digital in-memory computing has deterministic precision and can therefore be used to accelerate a broad range of high assurance applications. Unfortunately, the state-of-the-art digital in-memory computing paradigms rely on repeatedly switching the non-volatile memory devices using expensive WRITE operations. In this paper, we propose a framework called STREAM that performs READ-based in-memory computing for streaming-based data processing. The framework consists of a synthesis tool that decomposes high-level programs into in-memory compute kernels that are executed using non-volatile memory. The paper presents hardware/software co-design techniques to minimize the data movement between different nanoscale crossbars within the platform. The framework is evaluated using circuits from ISCAS85 benchmark suite and Suite-Sparse applications to scientific computing. Compared with WRITE-based in-memory computing, the READ-based in-memory computing improves latency and power consumption up to 139X and 14X, respectively.
流:面向基于流的数据处理的基于读的内存计算
内存中的处理打破了基于冯-诺伊曼的设计原则,以加速数据密集型应用程序。虽然模拟内存计算非常节能,但低精度缩小了可行应用的范围。相比之下,数字内存计算具有确定性精度,因此可用于加速广泛的高保证应用。不幸的是,最先进的数字内存计算范例依赖于使用昂贵的WRITE操作反复切换非易失性存储设备。在本文中,我们提出了一个名为STREAM的框架,它执行基于读取的内存计算,用于基于流的数据处理。该框架由一个合成工具组成,该工具将高级程序分解为使用非易失性内存执行的内存内计算内核。本文提出了硬件/软件协同设计技术,以尽量减少平台内不同纳米尺度横梁之间的数据移动。该框架使用ISCAS85基准套件和套件稀疏应用于科学计算的电路进行评估。相对于WRITE-based in-memory computing, READ-based in-memory computing的时延和功耗分别提高了139X和14X。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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