{"title":"Computational Thinking and the Role-Playing Classroom: A Case for Game-Based Learning in an Interdisciplinary Context","authors":"Reneta Lansiquot, T. D. Cunningham, Candido Cabo","doi":"10.1007/978-3-030-32471-1_9","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":151032,"journal":{"name":"Interdisciplinary Perspectives on Virtual Place-Based Learning","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Interdisciplinary Perspectives on Virtual Place-Based Learning","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1007/978-3-030-32471-1_9","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}