{"title":"Engineering inaccessible computing systems","authors":"J. Abascal","doi":"10.1145/3319499.3330296","DOIUrl":null,"url":null,"abstract":"Accessibility is usually the last feature taken into account when designing interactive systems (in case that it is considered at all) [4]. The most important barriers to accessibility are frequently embedded in the own structure of the system and cannot be removed without a painful reengineering process [1]. Too frequently designers decide to skip deep changes arguing that accessibility is expensive, time consuming, and only sporadically necessary [2]. If the objective is to produce accessible interactive systems, using design methods that take into account the accessibility from the conceptualization of the system can save time and money [5]. In this talk I will present arguments to embrace accessibility as an important feature of the design [3], illustrated with examples of good and bad practices of the design for accessibility.","PeriodicalId":185267,"journal":{"name":"Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems","volume":"666 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-06-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3319499.3330296","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Accessibility is usually the last feature taken into account when designing interactive systems (in case that it is considered at all) [4]. The most important barriers to accessibility are frequently embedded in the own structure of the system and cannot be removed without a painful reengineering process [1]. Too frequently designers decide to skip deep changes arguing that accessibility is expensive, time consuming, and only sporadically necessary [2]. If the objective is to produce accessible interactive systems, using design methods that take into account the accessibility from the conceptualization of the system can save time and money [5]. In this talk I will present arguments to embrace accessibility as an important feature of the design [3], illustrated with examples of good and bad practices of the design for accessibility.