Arabie sign language recognition using the Microsoft Kinect

S. Aliyu, M. Mohandes, Mohamed Deriche, S. Badran
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引用次数: 16

Abstract

Several studies have been carried on sign language recognition systems, however, practically deployable system for real-time use is still a challenge. Traditionally, sign language recognition systems have either used sensor gloves or digital cameras to acquire and process hand gestures. Both approaches exhibit some disadvantages for real time deployment that hindered it large scale adoption. With the growth witnessed in gaming systems, two new instruments have been introduced namely, the Microsoft Kinect (MK) and the leap motion controller. The MK system has been developed to interact with video games by tracking full body movements and gestures. To overcome some of the disadvantages of the classical methods, we propose here to develop an Arabic sign language recognition system based on MK system. The developed system was tested with 20 signs from the Arabic sign language dictionary. Therefore, in this paper, we present our experiment carried out using the MK setup on 20 Arabic sign language words. Video samples of both true color images and depth images were collected from native deaf signer. Linear Discriminant analysis was used for feature dimension reduction and sign classification. Furthermore, fusion from RGB and depth sensor was carried at feature and decision level giving an overall best accuracy of 99.8%.
使用微软Kinect的Arabie手语识别
虽然对手语识别系统进行了一些研究,但实际部署的实时使用系统仍然是一个挑战。传统上,手语识别系统要么使用传感器手套,要么使用数码相机来获取和处理手势。这两种方法在实时部署方面都有一些缺点,阻碍了大规模采用。随着游戏系统的发展,两种新设备被引入,即微软Kinect (MK)和leap运动控制器。MK系统通过跟踪全身动作和手势来与电子游戏互动。为了克服传统方法的不足,本文提出了一种基于MK系统的阿拉伯语手语识别系统。开发的系统用阿拉伯手语词典中的20个手势进行了测试。因此,本文采用MK设置对20个阿拉伯语手语单词进行了实验。采集了聋人手语的真彩色图像和深度图像的视频样本。采用线性判别分析进行特征降维和符号分类。此外,在特征和决策层面进行了RGB和深度传感器的融合,总体精度达到99.8%。
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