Intra- and inter-stream synchronisation for stored multimedia streams

E. Biersack, C. Bernhardt, Werner Geyer
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引用次数: 35

Abstract

Multimedia streams such as audio and video impose tight temporal constraints due to their continuous nature. Often, different multimedia streams must be presented in a synchronized way. We introduce a scheme for the continuous and synchronous delivery of distributed stored multimedia streams across a communications network. We propose a protocol for the synchronized playback, compute the buffer requirement, and describe the experimental results of our implementation. The scheme is very general and does not require bounded jitter or synchronized clocks and is able to cope with clock drifts and server drop outs.
存储多媒体流的流内和流间同步
多媒体流(如音频和视频)由于其连续性而施加了严格的时间限制。通常,不同的多媒体流必须以同步的方式呈现。介绍了一种跨通信网络连续同步传输分布式存储多媒体流的方案。我们提出了一种同步回放协议,计算了缓存需求,并描述了我们实现的实验结果。该方案非常通用,不需要有界抖动或同步时钟,并且能够应对时钟漂移和服务器退出。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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