Natural Language Programming with TryPL

Joseph Keene, H. Jamil
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Abstract

Computational thinking is considered critical for learning to code in K-12 education standards. The logic-first, syntax-later argument has been instrumental in promoting block-based languages such as Snap! and Scratch with limited success. In contrast, we believe that expressing the logic of computational problems in the student’s language is more convenient and natural. In such an environment, learners will experience the least impedance mismatch between their conceptual view and the target code they write. In this paper, a new natural language-based programming system, called TryPL (Try Programming in Logic), is introduced and discussed. We demonstrate that TryPL helps to identify gaps in logic and assists in validating learners’ mental models of abstract algorithms. An argument is also made as to why using a natural language-based programming environment and a learning model to teach computational thinking could be more effective and appealing to K-12 and first-year college students.
自然语言编程与TryPL
在K-12教育标准中,计算思维被认为是学习编程的关键。逻辑优先,语法后的论点在推广基于块的语言(如Snap!和Scratch,但收效甚微。相比之下,我们认为用学生的语言表达计算问题的逻辑更方便、更自然。在这样的环境中,学习者将体验到他们的概念视图和他们编写的目标代码之间最小的阻抗不匹配。本文介绍并讨论了一种新的基于自然语言的程序设计系统,称为TryPL (Try programming In Logic)。我们证明,TryPL有助于识别逻辑中的空白,并有助于验证学习者对抽象算法的心理模型。为什么使用基于自然语言的编程环境和学习模型来教授计算思维对K-12和大学一年级的学生更有效、更有吸引力?
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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