System Demonstration for Generic Game Development Framework

Hao-Yun Liu, I-Chen Wu, Hao-Hua Kang, Ting-Fu Liao
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引用次数: 3

Abstract

In this demonstration, we show a software framework for generic game development, including game record editing and job-level (JL) computing. For the former, the framework supports the display and editing of game positions and the browsing of the game position tree. Currently, we have developed game record editors for Connect6, Go, Chinese Chess, Mahjong, etc. In this demonstration, we show how easily an editor for the game Tic-Tac-Toe is built. For the latter, the framework supports job submission to a volunteer computing system, named Computer Game Desktop Grid developed by our team, to help solve or analyze game positions. Currently, we support JL proof number search, JL alpha-beta search, and JL Monte-Carlo tree search. In this demonstration, we show how easily JL-PNS is designed.
通用游戏开发框架的系统演示
在这个演示中,我们展示了一个通用游戏开发的软件框架,包括游戏记录编辑和工作级别(JL)计算。对于前者,框架支持游戏位置的显示和编辑以及游戏位置树的浏览。目前,我们已经开发了Connect6、围棋、中国象棋、麻将等游戏记录编辑器。在本演示中,我们将展示如何轻松构建游戏“井字棋”的编辑器。对于后者,该框架支持将工作提交到我们团队开发的名为Computer Game Desktop Grid的志愿计算系统,以帮助解决或分析游戏位置。目前,我们支持JL证明数搜索、JL alpha-beta搜索和JL蒙特卡罗树搜索。在这个演示中,我们展示了设计JL-PNS是多么容易。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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