Enabling social dimensions of learning through a persistent, unified, massively multi-user, and self-organizing virtual environment

J. Lombardi, M. McCahill
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引用次数: 44

Abstract

Existing online learning experiences lack the social dimension that characterizes learning in the real world. This social dimension extends beyond the traditional classroom into the university's common areas where learners build knowledge and understanding through serendipitous and collaborative exchanges both within and across traditional subject area boundaries. A next generation virtual learning environment (VLE) can address the limitations of current online systems by providing a richer social context for online learning. We describe the end-user properties of a highly-scalable self-organizing Croquet-based VLE that fosters dynamic group learning experiences and the development of communities of practice. This proposed VLE provides the capacity to merge the institutional infrastructure for academic computing, enterprise-level networks, Squeak/Croquet-based content authoring, and the educational principles of constructivist pedagogy.
通过持久、统一、大规模多用户和自组织的虚拟环境实现学习的社会维度
现有的在线学习体验缺乏现实世界学习所特有的社交维度。这种社会维度超越了传统的课堂,延伸到大学的公共领域,在这里,学习者通过在传统学科领域边界内和跨学科领域的偶然和协作交流,建立知识和理解。下一代虚拟学习环境(VLE)可以通过为在线学习提供更丰富的社会环境来解决当前在线系统的局限性。我们描述了一个高度可扩展的自组织基于槌球的VLE的最终用户属性,它促进了动态的小组学习体验和实践社区的发展。这个提议的VLE提供了合并学术计算、企业级网络、基于Squeak/ croquet的内容创作和建构主义教学法的教育原则的机构基础设施的能力。
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